Apple Mac Developer Library



The Library directories are where the system and your code store all of their related data and resources. In macOS, this directory can contain many different subdirectories, most of which are created automatically by the system. In iOS, the app installer creates only a few subdirectories in ~/Library (such as Caches and Preferences) and your app is responsible for creating all others.

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Table A-1 lists some of the common subdirectories you might find in a Library directory in macOS along with the types of files that belong there. You should always use these directories for their intended purposes. For information about the directories your app should be using the most, see The Library Directory Stores App-Specific Files.

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Table A-1 Subdirectories of the Library directory

Subdirectory

Directory contents

Application Support

Contains all app-specific data and support files. These are the files that your app creates and manages on behalf of the user and can include files that contain user data.

By convention, all of these items should be put in a subdirectory whose name matches the bundle identifier of the app. For example, if your app is named MyApp and has the bundle identifier com.example.MyApp, you would put your app’s user-specific data files and resources in the ~/Library/Application Support/com.example.MyApp/ directory. Your app is responsible for creating this directory as needed.

Resources required by the app to run must be placed inside the app bundle itself.

Assistants

Contains programs that assist users in configuration or other tasks.

Audio

Contains audio plug-ins, loops, and device drivers.

Autosave Information

Contains app-specific autosave data.

Caches

Contains cached data that can be regenerated as needed. Apps should never rely on the existence of cache files. Cache files should be placed in a directory whose name matches the bundle identifier of the app.

By convention, apps should store cache files in a subdirectory whose name matches the bundle identifier of the app. For example, if your app is named MyApp and has the bundle identifier com.example.MyApp, you would put user-specific cache files in the ~/Library/Caches/com.example.MyApp/ directory.

ColorPickers

Contains resources for picking colors according to a certain model, such as the HLS (Hue Angle, Saturation, Lightness) picker or RGB picker.

ColorSync

Contains ColorSync profiles and scripts.

Components

Contains system bundles and extensions.

Containers

Contains the home directories for any sandboxed apps. (Available in the user domain only.)

Contextual Menu Items

Contains plug-ins for extending system-level contextual menus.

Cookies

Contains data files with web browser cookies.

Developer

Contains data used by Xcode and other developer tools.

Dictionaries

Contains language dictionaries for the spell checker.

Documentation

Contains documentation files and Apple Help packages intended for the users and administrators of the computer. (Apple Help packages are located in the Documentation/Help directory.) In the local domain, this directory contains the help packages shipped by Apple (excluding developer documentation).

Extensions

Contains device drivers and other kernel extensions.

Favorites

Contains aliases to frequently accessed folders, files, or websites. (Available in the user domain only.)

Fonts

Contains font files for both display and printing.

Frameworks

Contains frameworks and shared libraries. The Frameworks directory in the system domain is for Apple-provided frameworks only. Developers should install their custom frameworks in either the local or user domain.

Internet Plug-ins

Contains plug-ins, libraries, and filters for web-browser content.

Keyboards

Contains keyboard definitions.

LaunchAgents

Specifies the agent apps to launch and run for the current user.

LaunchDaemons

Specifies the daemons to launch and run as root on the system.

Logs

Contains log files for the console and specific system services. Users can also view these logs using the Console app.

Mail

Contains the user’s mailboxes. (Available in the user domain only.)

PreferencePanes

Contains plug-ins for the System Preferences app. Developers should install their custom preference panes in the local domain.

Preferences

Contains the user’s preferences. You should never create files in this directory yourself. To get or set preference values, you should always use the NSUserDefaults class or an equivalent system-provided interface.

Printers

In the system and local domains, this directory contains print drivers, PPD plug-ins, and libraries needed to configure printers. In the user domain, this directory contains the user’s available printer configurations.

QuickLook

Contains QuickLook plug-ins. If your app defines a QuickLook plug-in for viewing custom document types, install it in this directory (user or local domains only).

QuickTime

Contains QuickTime components and extensions.

Screen Savers

Contains screen saver definitions. See Screen Saver Framework Reference for a description of the interfaces used to create screen saver plug-ins.

Scripting Additions

Contains scripts and scripting resources that extend the capabilities of AppleScript.

Sounds

Contains system alert sounds.

StartupItems

(Deprecated) Contains system and third-party scripts and programs to be run at boot time. (See Daemons and Services Programming Guide for more information about starting up processes at boot time.)

Web Server

Contains web server content. This directory contains the CGI scripts and webpages to be served. (Available in the local domain only.)



Copyright © 2018 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2018-04-09

Develop Bring Your Ideas to Life With the power of Xcode, the ease of Swift, and the revolutionary features of cutting-edge Apple technologies, you have the freedom to. Dec 16, 2019  Developer Guide for Intel® Math Kernel Library for macOS. Intel® Math Kernel Library (Intel® MKL) is a computing math library of highly optimized, extensively threaded routines for applications that require maximum performance. The library provides Fortran and C programming language interfaces.

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Hardware:

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Software:

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Download the latest version for Windows.

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Download the latest version from the Microsoft Store.

The latest entertainment apps now come installed with macOS Catalina. Upgrade today to get your favorite music, movies, TV shows, and podcasts. You can join Apple Music and stream — or download and play offline — over 60 million songs, ad‑free.

Hardware:

  • PC with a 1GHz Intel or AMD processor with support for SSE2 and 512MB of RAM
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  • Screen resolution of 1024x768 or greater; 1280x800 or greater is required to play an iTunes LP or iTunes Extras
  • 16-bit sound card and speakers
  • Internet connection to use Apple Music, the iTunes Store, and iTunes Extras
  • iTunes-compatible CD or DVD recorder to create audio CDs, MP3 CDs, or backup CDs or DVDs. Songs from the Apple Music catalog cannot be burned to a CD.

Software:

  • Windows 7 or later
  • 64-bit editions of Windows require the iTunes 64-bit installer
  • 400MB of available disk space
  • Some third-party visualizers may no longer be compatible with this version of iTunes. Please contact the developer for an updated visualizer that is compatible with iTunes 12.1 or later.
  • Apple Music, iTunes Store, and iTunes Match availability may vary by country
  • Apple Music trial requires sign-up and is available for new subscribers only. Plan automatically renews after trial.

iTunes is going places.

Visit the iTunes Store on iOS to buy and download your favorite songs, TV shows, movies, and podcasts. You can also download macOS Catalina for an all-new entertainment experience on desktop. Your library will transfer automatically to the new Apple Music app, Apple TV, and Apple Podcasts. And you’ll still have access to your favorite iTunes features, including your previous iTunes Store purchases, rentals, and imports and the ability to easily manage your library.

Music, TV, and podcasts
take center stage.

iTunes forever changed the way people experienced music, movies, TV shows, and podcasts. It all changes again with three all-new, dedicated apps — Apple Music, Apple TV, and Apple Podcasts — each designed from the ground up to be the best way to enjoy entertainment on your Mac. And rest assured; everything you had in your iTunes library is still accessible in each app. iCloud seamlessly syncs everything across your devices — or you can back up, restore, and sync by connecting the device directly to your Mac.

The new Apple Music app is the ultimate music streaming experience on Mac.1 Explore a library of 60 million songs, discover new artists and tracks, find the perfect playlist, download and listen offline, or enjoy all the music you’ve collected over the years. And find it all in your music library on all your devices.

Apple Mac Developer Library Dvd

The Apple TV app for Mac is the new home for all your favorite movies, shows, premium channels, and — coming soon — Apple TV+. Watch everything directly in the app or enjoy it offline, and discover the best of what’s on in the Watch Now tab. You can even pick up where you left off on any screen, across all your devices. And for the first time, 4K2 and Dolby Atmos3-supported movies are available on Mac.

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iTunes Support can help answer your questions

Apple Developer Portal

Get help with syncing, updating to a more recent version of iTunes, or with an iTunes Store purchase — and much more.

Mac Developer Tools

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